Getting started
Download an IDE compatible with Luau/Lua
🥇Visual studio code
🥈Sublime Text
🥉Notepad++
Creating your first script
Launch Your IDE Start by opening your preferred integrated development environment (IDE). We recommend Visual Studio Code (VS Code) for the best experience, but any editor that supports Lua will work.
Navigate to the Lua script location
Impulse -> Game -> Lua
Locate and open themain.lua
file. This is the main script file that the engine runs after the dependencies, core, libraries, and modules are loaded.Start Writing Your Script Begin writing your Lua script inside
main.lua
. If you're not sure where to start, you can try one of the example scripts provided in the documentation or sample projects—they’re a great way to learn how scripting works in Impulse.Save and Run Once your script is ready, save the file. Because of how Impulse is designed, you need to restart the application to see the changes in effect, this may change sometime soon.
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