Win32

win32.create_window

win32.create_window(size: vector2, fullscreen: boolean) -> integer

Returns an integer that serves as our 'window_reference' to other functions.

win32.destroy_window

win32.destroy_window(window_reference: integer) -> nil

win32.create_console

win32.create_console(position: vector2, size: vector2, fullscreen: boolean) -> integer

win32.destroy_console

win32.destroy_console(console_reference: integer) -> nil

win32.message_box

win32.message_box(window_reference: integer) -> nil

win32.get_screen_size

win32.get_screen_size() -> vector2

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